Science is full of processes that proceed in steps: the development of a plant from a seed, the stages of cell division, the formation of a sedimentary rock, succession in a meadow, the steps of a chemical reaction, etc. Learning these processes can be turned into cooperative games in various ways.
For example, depict or describe individual steps of the process you want the students to learn on different cards. Students shuffle the deck and draw cards. When each player draws a card, he places it in the correct sequence with respect to the other cards.
Or play a line-up game. In a line-up game, students again put items in order. But now, they hold their cards and walk themselves into a line in the correct order without talking. Sequences such as the steps of cellular division can be used. Or, relative distances can be put in order. For example, geographical locations can be lined-up in terms of distance from your school. Or, students represent astronomical objects and line up in terms of distance from the Sun.